Mall Madness Board Game

Mall Madness is a shopping-themed game that has undergone several releases in its nearly 30 years of existence. The game is designed for teenagers and can be played with 2 to 4 people. The object of the game is to navigate a shopping mall, purchase 6 items and be the first to make it back to the parking lot.

 

Everything I know about shopping at a mall, I learned from Mall Madness. Like a finely-tuned machine of war, the game taught about strategy, prioritizing, budgeting and more in one of the most brutal ways possible. Spend too much money on the first item and you wont have enough to buy the last item, ensuring your demise. Spend too much time heading to a trendy store rather than a nearby utilitarian store and you will fall behind the pack, getting eaten up with the hype of the mall display.

OLYMPUS DIGITAL CAMERA

 

While some may say Mall Madness teaches bad habits like overconsumption and indebtedness, I say it teaches survival. No 90′s Mall Madness champion can ever walk into a shopping mall as an adult without going into offense-mode. Get in. Find a bargain. Get out. Race to your car and leave as quickly as possible. Those that linger will perish.

Okay, so maybe its not that dramatic, but its pretty close. As an adult, I look back on Mall Madness with a sense of nostalgia. The fun game I used to play with my friends is now a teaching tool that I play with my kids. There are so many learning opportunities built into the game that its easy to see why it was one my parents readily let us have. The game teaches kids to count money, budget, create a prioritized shopping list and stick to it. It doesnt teach indebtedness, it teaches smart spending.

The lessons taught in Mall Madness can be applied to other areas of life too. Every problem can be solved by creating a plan of attack and persevering through it, even if you keep rolling 1s and all you really need is a 6.

 

Of course, like any good game, Mall Madness has gone through several updates. One of the best (or worst, depending on your point of view) parts of the most up-to-date version of the game is the electronic voice of the mall. It announces sales, bargains and other useful information. Smart players can listen to the announcements to get the best deals at stores near them so they can leave the mall faster and get to the finish line first.

 

The key to winning Mall Madness is to have a strong sense of resolve and little to no vanity. Once you have created your plan of attack, the game will entice you to abandon it at every turn. Stay strong, follow your original plan, collect your items and leave to go stand in the winners circle.

 

For anyone that grew up playing Mall Madness, the slow demise of the American Shopping Mall is even more bittersweet. Grab a copy of the game, sit down with your kids and relive a simpler, more adventurous time when shopping malls were the place to be for teenagers.

Lego Star Wars: A Collector’s Item

For many years, both Lego and Star Wars have captured the imaginations of many children and adults across the globe. Having the two team up and co-create Lego Star Wars box sets have taken both fandoms into a whole new playing field. 

Lego-Star Wars


Based on the Mandalorian battle gear and equipment, this group of keen Lego soldiers have a lot of history and are not just any old troopers. The Mandalorians are known as having a bit of a shady past. Starting off as the being the Mandalorian Crusaders of the Sith Empires, they were known to sell out to the highest bidder and leave absolute destruction in their wake. It was only after the end of the Second Galactic Civil War, when the daughter of Han and Leia Solo- Jaina – killed her brother Darth Caedus, that this feared nation became the revered soldiers of the Jedi Coalition and later of the Galactic Alliance. Their previously feared armor has become the beginnings of the armor which inspired that of the Republic’s Clone Troopers. 

Lego Star Wars Toys

This box set will not only bring hours of entertainment to children who can’t get enough of their Legos, this will also bring a great sense of nostalgia to those who have a deep and enduring love for the Star Wars saga. Keep an eye out for other sets in the range, as it will be the perfect gift for a collector or enthusiast. It will also and a touch of history to any toy box and hopefully the Star Wars saga will live on. 

Lego has been synonymous with good quality toys that provide hours of entertainment for the whole family. That being said, this box set is not recommended for any child under the age of six as there are small parts. This box set is also not recommended to the supporters of the Sith Empire, as these troopers may just be captured and held hostage until a Jedi knight is able to free them. The box set includes 68 pieces, ensuring that each recipient of this gift will enjoy hours of fun. You will not find attention to detail wanting in the figurines as each soldier sports a different weapon. There are four figurines: one Mandalorian assassin and three Mandalorian troopers. They come fully kitted with a Mandalorian speeder and blaster. With these two pieces of equipment and their 5 unique weapons, let’s hope their battle is for the good of the Galactic Alliance. May the force be with them.

Board Game: Monopoly

Board games have been popular in nearly every known civilization. Many civilizations were playing board games before they developed any form of written language.

monopoly

monopoly

Board games come in two basic types. The first uses strategy to win the game. The object is to block or capture opposing game pieces or to capture larger portions of the game board. Monopoly and checkers are both examples of the strategy game. Strategy alone does not insure victory.

Chance plays a significant role in most board games, but not all. Some of the most respectable board games, chess for example, focus on skill with very little luck involved.

Purists feel that luck is an undesirable element. They feel the games should be based entirely on strategy and skill. Others feel the element of chance gives these games more complexity with many more possible strategies. These people feel the element of luck makes these games more exciting. On the other hand, games that are completely games of chance, where no or few decisions are made, quickly become boring to most adults. Many children’s board games are games of luck with few decisions to be made.

Read More Here: (Article Source) http://EzineArticles.com/33221

Thanks to Royce Armstrong for this great article. 

 

You may also read few of our Monopoly Articles:

What You Didn’t Know About the History of Monopoly
Monopoly: The Most Popular Game in History
Who Played the First Monopoly Game

Fortress America: Defend the Homeland!

Are you searching for a board game that your friends or family can play during bonding night? Then you should definitely try Fortress America! It’s a must-have for anyone who is into war movies or war games. With cool visuals and an interesting gameplay, your weekend bonding nights will never be boring. Check out this post to learn more about the mechanics of Fortress America.

Image from boardgamegeek.com
Image from boardgamegeek.com

The Setting

In the near future, the United States of America creates a highly advanced satellite system capable of firing powerful lasers from space. This allows them to defend against missile attacks from anywhere, whilst having the ability to strike any point on Earth. Such power isolates the USA from other nations, causing immense political tension around the globe. Out of fear, a coalition of governments is formed to ensure that the global laser system must be deactivated before its true power is unleashed. Now, 3 factions are on the move to invade America and take it for their own! This is the thrilling setting of Fortress America, the classic board game by Milton Bradley.

History

First released in 1986 under the Gamesmaster series, Fortress America has a unique setting largely inspired by the real life Cold War, but with added fictional elements. The game is high on a near-future setting where the entire world attacks America, and the continental United States has to defend its Motherland from all directions: West from Asians, South from South Americans, and East from the Soviets who have conquered all of Europe. Because of its interesting mechanics that aim to challenge a person’s strategic skills, this board game won the Charles S. Roberts Best Twentieth Century Game in 1986.

 

Mechanics

It is a strategic board game that needs at least 2 players to begin. Ideally, the game needs 4 players to play the roles of all characters. One will play as an American defender, while three will play as the invading armies: The Asian Peoples Alliance (yellow), The Central American Federation (blue), and The Euro-Socialist Pact (red). These 3 players have the common goal of defeating and taking down America, although that doesn’t necessarily mean that they have to work together.

Game On!

Since the setting entails that America is being invaded, all attacking forces have a full suite of armed units at their disposal at the beginning of the game. The U.S. player, on the other hand, will begin with a skeleton defense but can work to build up its military force throughout the game. The objective is to capture 18 of the 30 major states of the U.S. and keep a stronghold on it until the game ends.

Given that the game is set in the future, the military forces of each invading unit include conventional foot soldiers, vehicles like the APC, hover tanks, bombers, and helicopters. The US defender has access to partisan units and their trump card, the “Star Wars” laser system that fires from space and could strike any point on Earth. This is the most powerful weapon of America with a 60% chance to destroy units and overthrow the invaders with each turn.

Since the invading forces already have their full forces at the beginning of the game, there will be no further reinforcements for them. They have to use their units strategically to make it to the end, capture cities, and finally win the game. The U.S., however, will slowly and continuously build its defenses and call for armed support by drawing two cards in each turn.

The U.S. player has the power to call for never-ending reinforcements, put their units behind enemy lines, reconstruct its shattered defenses, and reclaim captured lands. Meanwhile, the invading teams are left with lesser forces as the game draws to an end. This is why strategic usage of each unit is highly essential for the invading forces to win the game.

Fortress-America-Game

What You Didn’t Know About the History of Monopoly

monopoly monopoly-game

(Photo credits: http://goo.gl/7fxpvH and http://fr.wikipedia.org/wiki/The_Landlord’s_Game)

 

What connection could there be between a social reformist and an immensely popular American classic board game? You may be familiar with the Monopoly board game. However, most people are not quite knowledgeable about the Quaker woman by the name of Elizabeth “Lizzie” Magie-Phillips – the person behind the classic pastime activity. But before people started calling it Monopoly, she first called her creation as The Landlord’s Game.

 

The Philosophy of Henry George

 

Way back in the 1800’s, Lizzie Magie became inspired by the teachings of Henry George – an advocate of the “single tax” principle on land. Henry George argued that the government should levy only one tax on land that is still in its natural state. Charles L. Hooper, an engineering-economist from Stanford University, explains Henry George’s belief on land taxation like this: (Reference)

George was not simply trying to design a system of taxation devoid of untoward consequences; he felt that virtually all economic problems arise from “the fact that the land on which and from which all must live is made exclusive property of some.” His goal was nothing less than to make all land common property, but he realized that, “[i]t is not necessary to confiscate land; it is only necessary to confiscate rent.”

What has this have to do with Monopoly, you might be wondering? It will become apparent in Lizzie Magie’s reason for creating the board game in the first place. Her main reason is to spread those aforementioned beliefs of the political economist. In Edward J. Dodson’s article How Henry George’s Principles Were Corrupted into the Game Called Monoply, an excerpt from Lizzie’s essay was cited, to show how steadfast she was in her ideals in relation to Monopoly: (Reference)

“What is the value of our philosophy if we do not do our utmost to apply it? To simply know a thing is not enough. To merely speak or write of it occasionally among ourselves is not enough. We must do something about it on a large scale if we are to make headway. These are critical times, and drastic action is needed. To make any worthwhile impression on the multitude, we must go in droves into the sacred precincts of the men we are after. We must not only tell them, but show them just how and why and where our claims can be proven in some actual situation…”

With a simple game, Magie-Phillips hoped to make the system of land-grabbing and all its after-effects realized by the populace.

 

The Commercial Version of Monopoly

The Parker Brothers, however, bought out her patents with only $500; giving her no royalties, while agreeing to change nothing about her game. However, they did the opposite of what was agreed in the end. Before they even made a deal with Magie-Philips, Fred and George Parker bought a game from a certain Charles Darrow – former heater salesman who was currently unemployed at that time. He claimed to have “invented” and played a game called MONOPOLY – a board game that was based on The Landlord’s Game.

So prior to buying out Magie-Phillips, the Parker Brothers purchased Monopoly from Charles Darrow, making him rich when it sold over 200,000 copies in its first year on the market. The only downside is that Magie-Phillips’ vision of sharing her hopes for the nation slowly faltered into the abyss.

 

Final Notes

Despite a controversial origin for Monopoly, it is interesting to learn that it was inspired from something bigger and significant than its sales. It may seem hard to believe that a game for sheer amusement was created out of such ideals. Nonetheless, playing Monopoly is something that people have enjoyed playing throughout the years.

We have different monopoly games at our amazon store. Check out the links below.

Transformers Monopoly

BATMAN AND ROBIN MONOPOLY GAME

Monopoly Disney Edition

Duel Masters Monopoly

 

Insights? Comments? Come join the discussion below.

Six Character Archetypes Found in “Saved by the Bell”

Photo credits: http://www.popsugar.com/entertainment/Saved-Bell-Where-Now-28576183#photo-28576183
Photo credits: http://www.popsugar.com/entertainment/Saved-Bell-Where-Now-28576183#photo-28576183

 

Ever wondered what your archetype is or was, in high school? According to social scientists, adolescents tend to form their own cliques – which are composed of people who regularly interact with each other. Usually, cliques comprise of people who fall under a single archetype (such as smart people, cool people, etc.). But despite their differences, the archetypes described below are actually friends and belong to a single group! They are main characters in the hit 80’s American TV show, “Saved by the Bell”. Read on to find out more about this interesting show. You just might be like one of them.

 

  1. Miss Popular

 

Kelly Kapowski is not your typical most-popular-girl in high school. Most definitely not the kind of popular that can be seen in the movie “Mean Girls”. Aside from being the head cheerleader – which is a common indicium of popularity, Kelly is also the captain of the swimming team, as well as of the volleyball and softball team. Although she can be an airhead at times, she is a sweet and lovable person.

 

  1. The Liberal

 

Jessica Myrtle Spano, or simply called “Jessie” in the show, is the smart girl you’d see in class. Being a feminist as well, Jessie is not afraid to speak her mind when she sees something that isn’t right. She’s the kind of gal with an open mind, but doesn’t think twice to criticize the president of the United States. In spite of being smart, Jessie can be a little neurotic. In one episode, she got addicted to caffeine pills to cope with the stresses and demands of school.

 

 

 

  1. Rich Kid

 

Lisa Marie Turtle is the rich girl of the group, the kind you’d usually see wearing branded clothing. One would think that she loves showing off her wealth, but actually, Lisa merely loves fashion. Lisa is wealthy because her parents are both doctors and are paid well. Because of her wealth, Lisa is up-to-date with the latest styles and trends. She is also talkative and apparently labeled as the “gossip queen” of their high school.

 

  1. The Geek

 

The “know-it-all”, the “nerd”, the “dork”, the “bookworm” – whatever you want to call someone with above average intelligence, Samuel Powers (a.k.a Screech) is that guy in the group. Screech is your typical geek or eccentric, and has poor social skills and low self-esteem, especially when it comes to approaching girls. He can be too honest at times, to the point of impulsively letting out secrets. But his loyalty to his friends can be deduced, most apparently for Zack – who, by the way, always gets Screech into trouble and makes him do all his homework.

 

  1. The Jock

 

You could say that being a jock means you are Mr. Popular as well. Albert Clifford Slater, also known as “A.C.” or “Slater,” is the guy who’s part of both the football and amateur wrestling varsity teams. A.C. has that signature handsome look of an athlete, and is quite a specimen (especially for the ladies). He is also best friends with Zach. Both of them are popular with women – a trait, which on one instance, led them to detention.

 

  1. Charming Schemer

 

Finally, we come to the main protagonist of the show. Zachary Morris, or “Zach,” is the schemer of the group, but despite his witty antics, he is actually quite charming. He also has the qualities of a jock, but his scheming ability is more pronounced. Zach also has a thing for gambling. He loves to make bets with Slater on the outcomes of his systematic plans of action – which would usually backfire on him.

 

Saved by the Bell is unlike the current shows you see about teenagers in high school. Although most of the episodes are comedic, the show also touched upon different issues that revolve around adolescents such as drug use, driving under the influence and women’s rights. Also, check out their hair and clothes! Despite the retro fashion sense, “Saved by the Bell” is an entertaining show which teenagers will be able to relate to.

Here’s SAVED BY THE BELL board game that you may be interested with. Visit our Amazon Store now!

 

Do any of the archetypes, mentioned above, remind you of anyone? Leave your comments below!

 

The Benefits of Playing Careers

In today’s era of technology, the number of games that you can download on your computer and mobile device is vast. But when was the last time you sat down with your best buddies and played a board game? Have you ever considered the unfortunate possibility of electrical outage in your area? What if you forgot your phone or tablet? A simple board game can be the solution when you have no electricity or gizmos to entertain you and your friends.

(Photo credits to http://thenetworkgarden.blogs.com/weblog/2008/09/success-formula.html)
(Photo credits to http://thenetworkgarden.blogs.com/weblog/2008/09/success-formula.html)

One of the classic board games that will surely add fun to your boring nights is Careers. This pastime activity mixes wonderful visuals and interesting gameplay, making it popular among kids and adults alike. But aside from promoting fun and excitement, Careers can also teach valuable life lessons to its players.

 

Mentally 

Careers can be helpful for practicing one’s critical thinking skills, making it beneficial for kids who are 8 to 10 years old. In this board game, the player himself will create his own Success Formula. The first one who manages to achieve his goals will win.

There are three general career paths: Fame, Fortune, and Happiness. You will decide how much fame, fortune, and happiness you will need to reach victory. Because you are using a dice, luck is a vital ingredient in winning this game. However, your chosen career paths are still the biggest factors that will determine your success. That is why you need to carefully think about your strategies, and learn how to use your card decks and pieces properly.

 

Social Life

Socially, playing Careers is a good way to pass the time with friends.

Even though you are not traversing mountains and seas, this is still a fun pastime activity because of its interactive features. Using your imagination, you can pretend to be a lawyer, government official, an explorer, or any fancy career that you can imagine.

And unlike tablets or smartphones, you don’t need to recharge the board, so you can play this game for as long as you like. For kids, Careers could also set a situation for them to learn how to get along with each other. It can also teach them something about camaraderie, or how to be a good sport.

 

Building Strong Bonds with the Family 

When a household leads a busy lifestyle, it’s hard for them to squeeze some quality bonding time in their schedule. It’s a good thing that a game of Careers can set the opportunity for families to spend time together. Big or small in family size, everyone can play. The recent version allows 2 to 4 players per round, while older versions allow 2 to 6 at a time. Depending on the number of players, a game of Careers can last from 45 to 90 minutes. That’s more than enough for a quality bonding session with your kids.

To conclude, Careers isn’t just a board game for fun. There are significant benefits to gain from it. It is good for mental stimulation; is economical; a great way to hang out with friends, and bond with the rest of the family.

We do have Careers Board Game - Revised 1979 version. Click on the game if you are interested.

 

Have you tried playing this board game before? Feel free to share your stories in the comments!